Average customer rating:
Great start for the beginners!This book is a great start for the beginners of Pocket PC programming or Windows CE platform. You only need to be familiar with C programming language to take benefit of this book. By the end of this book you will have developed the tools and source code needed to write multiplayer games that can be played wirelessly on the Internet. The book has numerous sample games that illustrate handling of Windows messages, the game loop, events, timing, loading bitmaps, drawing animated sprites, detecting user input, playing sound effects, and communication through an infrared port or socket. The book has great "Further Reading" and "Index" sections.
Pocket PC Game ProgrammingExcellent tutorial for becoming familiar with programming for the Pocket PC platform, but also for novices to windows programming in general. Harbour starts at the ground up, explaining the differences between the two in an easier to understand writing style. I have tried for years to grasp c++ programming after working with BASIC and countless other languages but for some reason could not. After working through the book, not only did I have a working, infinitely expandable 2D game engine for programming for PPC, but I had finally gained a much better understanding of the language.
A great book about C++ Pocket PC Game ProgrammingThis is an easy read and it contains valuable game programming source code. This book makes getting into C++ game programming on the Pocket PC much easier than you would have imagined. The emBedded C++ version 3.0 is a little dated but the same code easily transfers to the new emBedded C++ Version 4!
A Pocket PC Programmers Must Have!If you're into programming games for Pocket PC this is the book for you! An incredible resource that integrates the basics into an easily solvable puzzle!
Excellent BookExcellent! Excellent! Excellent!! There isnt a better PC game programming book on the shelf!! props to the author! Worth the money!!